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INDYCAR UX Redesign
Capturing the Next Generation of Racing Fans

Timeline:
9 months
Team:
3 UX Researchers
1 UX Designer
My Role:
Product strategy
Secondary research
Feature ideation
Visual design
Tools:
Figma
Miro
Maze
Google Analytics
PRODUCT RE-DESIGN | USER RESEARCH | INFORMATION ARCHITECTURE | UI DESIGN
NOTE: This is a limited-access project for sharing purposes only. Detailed steps and additional information are hidden due to NDA.
The Problem
Why Was INDYCAR Losing Younger Fans?
INDYCAR is fast, thrilling, and high-stakes. But its digital experience? It wasnβt keeping up. We assumed the issue was outdated visuals. We were wrong.
Our research uncovered something deeper:
π New fans didnβt know where to start.
π― Existing fans struggled to find key race information.
β‘ The app lacked the adrenaline rush of a live race.
Strategic Goals & Impact

π― Grow a younger fan base while retaining existing fans
β Create experiences that captivate new audiences while fostering long-term loyalty .

π― Improve retention & engagement
β Reduce bounce rates, increase session duration, boost user satisfaction.

π― Engage and excite users
β Provide visually engaging, interactive content that lowers cognitive load and simplifies navigation.
Research & Key Insights
CURRENT VERSION OF APP:
β Ambiguous navigation β INDYCAR 101 blends into the main menu, increasing cognitive load and reducing discoverability.
β Content overload β Car specs rely on dense text, lacking visuals, leading to lower engagement and user fatigue.
β Disorganized layout β Rules and regulations lack structure, making them harder to navigate and increasing cognitive effort.




Challenges FACED:

Preference for highly visual, interactive content
β Gen Z users found text-heavy layouts overwhelming, reducing engagement.
Limited marketing reach
β INDYCARβs marketing was not as global as other sports like F1 etc., making it harder to go viral on social media.
Younger audiences were already drawn to F1
β INDYCAR lacked digital presence and social proof.
Lack of access to hardcore INDYCAR fans (35+ age group)
β We had limited direct data on what kept them engaged.
Competitive ANALYSIS:
β F1 and WWE excel in storytelling β Making athletes & cars the centerpiece boosts emotional connection.
β NBA, Cricket and WWE leverage short-form video & interactive stats β Drives high engagement.
β Gen Z prefers immersive experiences over passive content β Static text doesnβt retain attention.
We analyzed other sports to identify best practices in digital fan engagement.

F1

NBA

Cricket

WWE
π‘ Key Research Insight:
Fans werenβt disengaged. Instead, they were overwhelmed.
π Too many clicks. Too much information. Instead of feeling the thrill of racing, users were lost in navigation.

David Craske, Head of Digital Experiences & Strategies from INDYCAR put it best:
"We want fans to feel the speed, the intensity⦠but online, they just feel stuck."
Design Approach
Redefining the Information Architecture:

I led a complete sitemap redesign, ensuring intuitive navigation and prioritizing key sections.
Key improvements:
β Clear content hierarchy β Prioritized engaging & interactive content.
β Streamlined navigation β Reduced cognitive load by restructuring sections.
OUR MISSION


Design Opportunity: Transform the app into an interactive, visually engaging hub that makes INDYCAR exciting for new fans while retaining existing ones.
UX Problem: Some of the appβs features are information-heavy, text-based approach was overwhelming, leading to high bounce rates and low session duration.
Key Business Problem: Declining engagement from younger demographics threatened the long-term growth of the sport.
DESIGN ITERATIONS:
Created rough sketches and Lo-Fi wireframes for initial design concepts.
Employed creative exercises like Crazy 8 to brainstorm ideas.
Validated designs with stakeholder, social media and fan engagement teams.
INTERFACE DESIGN:

SKETCHES:
LO-FI WIREFRAMES:

We went through two major design iterations, refining based on usability tests:
ITERATION 1:
πΉ Maximized Information Density: Redesigned layout to display more content at a glance.
πΉ Rich Visual Integration: Replaced text-heavy sections with images and videos for better engagement.
πΉ Interactive Personalization: Introduced interactive elements to tailor the user experience.




ITERATION 2:
πΉ Optimized Information Density: Redesigned layout for quicker interactions, maximizing content visibility.
πΉ Rich Visual Integration: Embedded videos and infographics, reducing text-heavy sections.
πΉ Enhanced Interactivity: Added swipeable car breakdowns, interactive race strategy guides, and
BTS (Behind-the-Scenes) content.



FINAL DESIGN ENHANCEMENTS:
β Anatomy of a Race Car β Interactive exploration of car mechanics.
β Race Rules & Track Guides β Visual breakdowns of flags, track types, and strategy insights.
β Behind-the-Scenes (BTS) Content β Exclusive footage of pit crews, engineers, and race-day prep.
β Team & Driver Profiles β Personalized stories and career stats to build fan loyalty.
Redesigned layout for
better visibilty and interactivity
SPORT INTRODUCTION:
Highlight INDYCARβs uniqueness
to spark interest.


Interactive model of the race car

Exclusive BTS footage
of the teams

Driver Career
Timeline
Exclusive Driver
footage & Stats
Visual breakdown of track types, rules and flags




Prototype
We validated our designs through Heuristic Evaluation, Cognitive Walkthroughs, and Stakeholder Feedback.
Measuring Success: UX & Business Impact

π 30% increase in session duration
β Users spent more time exploring the app

π 25% drop in bounce rates
β Users found what they needed, faster.

π System Usability Score (SUS): 4.8/5
β Marked improvement in user satisfaction.

π 85% of users preferred the new interactive features
β Fans stayed longer, engaged more.

β Stakeholders rated the approach 4.8/5
β Confidence in attracting younger audiences.
π‘ Strategic Planning: Balanced business goals with UX objectives to ensure a scalable design approach.
π‘ Stakeholder Influence: Worked closely with INDYCAR executives, aligning UX solutions with business needs.
π‘ Data-Driven Design: Leveraged user testing insights to drive every iteration decision.
π‘ Cross-Functional Leadership: Collaborated with marketing, and design teams for seamless execution.
This project pushed me to thrive in a fast-paced environment, navigate complex data, and drive strategic UX decisions. It strengthened my ability to:
Advocate for UX in business discussions.
Influence cross-functional teams & stakeholders.
Design for long-term engagement and retention.
Key Takeaways & Leadership Impact
Future Developments

π 3D Interactive Race Car Model
β Allow users to deep-dive into engineering details.

π₯ Expanded Video Content
β More short-form content to boost engagement.

π¬ More BTS Footage
β Keep users engaged beyond race days, building year-round fandom.

"For the first time, the INDYCAR app feels like part of the race, not just a place to check results."
π¬ One fan summed it up perfectly:

Powered by Curiosity, Late Nights, and Endless Iterations.
Karthik Anupindi β 2024